Version 1.6.2


An unceremonious return to the chaos. This release is primarily bug fixing. Some unused things have been improved, however.

Change log:

+ Added Dark Lord, incomplete.                                              
+ Added Informant, incomplete.                                              
+ Added a lot of new translations for Japanese.                             
+ Added a setting to disable phantoms.                                      
+ Added a setting to start with phantom rewards.                            
+ Added another info page for Cyber-Mage.                                   
+ Added error handling to the dialogue compiler.                            
+ Added the DONKEY KONG theme.                                              
| Changed a lot of files to be better compressed, particularly images.      
| Changed all player attacks to have fixed damage and fixed spread patterns.
| Changed some things to improve performance.                               
| Changed the HUD layout slightly.                                          
| Changed the Unicode font renderer to use GZDoom's built-in one.           
| Changed the dialogue system to emulate a 6502 CPU. Don't ask.             
| Changed the revolver to be completely accurate.                           
| Fixed Doom 1 not working.                                                 
| Fixed GZDoom 3.7.2+ crashing on load.                                     
| Fixed a bunch of null pointer errors.                                     
| Fixed a lot of bugs. Probably all of them.                                
| Fixed ammo pickups not actually giving you ammo.                          
| Improved build system and tooling.                                        

Files

Lithium_1_6_2.pk3 55 MB
Mar 01, 2020

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