can't wait for the other characters
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I'm super late to the party, but this a fantastic mod. Congrats on your brilliant work here!
I'm having trouble loading the 'Abyss' chapter though. Each time I boot the textures don't load in leaving the background all white (screen below). Am I supposed to load in a supporting wad or something?
No issues when loading other map packs.
This is not a bug, it's just a stylistic choice. The missing texture in ZDoom actually looks like this, for reference:
Can't get past the story screen. I press E or Mouse1, and it doesn't do anything
when ever I finish the first act my screen goes black and does not do anything. Is this normal? Using latest update and doom1 wad.
This is a known issue with Doom 1 and will be fixed in the next beta.
How do I access the inventory to put on the armour that I have picked up, cause I have tried every button I can think of, and nothing works.
Damn bro who are you lmao, pronouns have existed for thousands of years. You have pronouns.
Also John Romero said Trans Rights, cope and seethe
Why not just use a person's name?
It's right there in the upper right corner.
Use initials for brevity. Ex.: "Aw cool, AGW has released a new mod. IKARI is eager to test it!"
I have never been more excited to see an update!
why i cant get the pk3 file?
it's giving me
"script error, "LANGUAGE" line 1:"
"Found a string without a language specified."
how can i fix this ?
Hello! Great work on this very fun mod, but I had a question.
Being able to turn light source things on and off is pretty neat, but it actually makes certain secrets inaccessible (such as in MAP04 of TNT: Evilution). Is there a a way to turn that feature off?
If you shoot the light source until it is destroyed, it will no longer be usable. You can do that to fix the issue.
hello! I don't meant to be a brother, but I have a problem with versions 1.6.3. When i try to launch it, I am given this error
Execution could not continue.
Script error, "Lithium_1_6_3.pk3:language.gfx.txt" line 1:
Found a string without a language specified
1.6.2 works fine, and haven't tried any other versions. Using LZdoom, which I figure is probably the reason for it, but figured I would ask about it all the same. Thank you for your time!
You need to use GZDoom for now. LZDoom should be able to run it whenever it gets the new font system.
The image link just leads to a 404.
Since I can't see the image, I can only offer general advice. Make sure you're using the latest version of this mod (1.6.1 at the time of writing) and also that you get GZDoom 3.7.2. This is the version Lithium 1.6.1 was designed for, so it's possible the latest releases break it.
You can also get the latest version of Lithium linked by the Github page, which should run with the latest version of GZDoom. You'll have to compile it yourself, though.
Issue has been fixed as of 1.6.2.