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I've been encountering an odd bug when the lith_psave cvar gets over 1024 chars long. This can be triggered normally by just reading BIP entries. Eventually, starting a new game after restarting GZDoom will cause a VM abort (or in some cases a crash to desktop).

I've been unsure about reporting for a long time but I guess it's the right thing to do even if, well, it's me doing it.

i love the mod

Is abyss supposed to be beatable or is it more of just a lore exploratory thing?

Yes, there's no ending.

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wad is perma broke, picking majority of the weapon cause fatal error, and when i search on the net, nobody talk about said fatal error like if nobody ever picked a weapon 0_o

whould be nice to know if the wad is just abbandoned so i dont waste more time TRYING to play it =/

Certainly not, even the last development update on the forum thread was just a few months ago. The forum thread also details the issue you're having:

  • On some PCs, the HUD will malfunction, or other weird errors like crashes, GUI going too fast, etc. happen (fixed in next beta)

Try the git version, it might work better. There are some issues with that version as well, but they'll be fixed eventually.

can't wait for the other characters

I'm super late to the party, but this a fantastic mod. Congrats on your brilliant work here!

I'm having trouble loading the 'Abyss' chapter though. Each time I boot the textures don't load in leaving the background all white (screen below). Am I supposed to load in a supporting wad or something?

No issues when loading other map packs.

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This is not a bug, it's just a stylistic choice. The missing texture in ZDoom actually looks like this, for reference:


Ah, it turns out I'm just an idiot.

Thanks for the speedy reply. I'm going back in, in that case!

Can't get past the story screen. I press E or Mouse1, and it doesn't do anything

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Hold the button. This prompt is changed in the next version.

when ever I finish the first act my screen goes black and does not do anything. Is this normal? Using latest update and doom1 wad.

This is a known issue with Doom 1 and will be fixed in the next beta.

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it also happened with chex quest 3

How do I access the inventory to put on the armour that I have picked up, cause I have tried every button I can think of, and nothing works.

Open the CBI menu and click "Inventory."

Deleted 1 year ago
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Damn bro who are you lmao, pronouns have existed for thousands of years. You have pronouns.

Also John Romero said Trans Rights, cope and seethe

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Why not just use a person's name?
It's right there in the upper right corner.

Use initials for brevity. Ex.: "Aw cool, AGW has released a new mod. IKARI is eager to test it!"

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unistaling

I have never been more excited to see an update!

why i cant get the pk3 file?

it's giving me

"FATAL ERROR"
"script error, "LANGUAGE" line 1:"

"Found a string without a language specified."

how can i fix this ?

Update GZDoom.

thanks

Hello! Great work on this very fun mod, but I had a question.
Being able to turn light source things on and off is pretty neat, but it actually makes certain secrets inaccessible (such as in MAP04 of TNT: Evilution). Is there a a way to turn that feature off?

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If you shoot the light source until it is destroyed, it will no longer be usable. You can do that to fix the issue.

hello! I don't meant to be a brother, but I have a problem with versions 1.6.3. When i try to launch it, I am given this error

Execution could not continue.

Script error, "Lithium_1_6_3.pk3:language.gfx.txt" line 1:
Found a string without a language specified

1.6.2 works fine, and haven't tried any other versions. Using LZdoom, which I figure is probably the reason for it, but figured I would ask about it all the same. Thank you for your time!

You need to use GZDoom for now. LZDoom should be able to run it whenever it gets the new font system.

I'm having the same trouble,and I tried to open with GZDoom...

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You probably need to update GZDoom. It will only work in 4.3.3.

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please fix this

this has been happening for the latest zdoom patches for a while

>3<

https://imghostr.com/2NRBPGWb

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The image link just leads to a 404.

Since  I can't see the image, I can only offer general advice. Make sure you're using the latest version of this mod (1.6.1 at the time of writing) and also that you get GZDoom 3.7.2. This is the version Lithium 1.6.1 was designed for, so it's possible the latest releases break it.

You can also get the latest version of Lithium linked by the Github page, which should run with the latest version of GZDoom. You'll have to compile it yourself, though.

Issue has been fixed as of 1.6.2.